Your selections:
Enhancing discipline specific skills using a virtual environment built with gaming technology
- Smith, Shamus, Maund, Kim, Hilaire, Trevor, Gajendran, Thayaparan, Lyneham, Joy, Geale, Sara
PREVENT–A pipeline approach to prototype realistic virtual environments via the reuse of expert domain knowledge
Supporting path switching for non-player characters in a virtual environment
- Xi, Mingze, Smith, Shamus P.
Extending building information models into game engines
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
The education of virtual teamwork skills in construction management, building surveying and quantity surveying programs in Australian universities
Navigational System and Desktop Environment Design Within the Virtual Space
An investigation into project team dynamics and the utilization of virtual environments
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